This just started happening with the latest update. In studio, whenever I open any project, the following errors are shown in the ouput log:
Image “https://assetgame.roblox.com/asset/?id=99666917” failed to load in “TextureManager::PreloadTexture”: Failed to resolve texture format ContentProvider:PreloadAsync() failed for rbxassetid://99666917
11:14:26.923 - ContentProvider:PreloadAsync() failed for rbxassetid://99666917
And this error is printed in the log when a forcefield is applied at a spawn. Looks like there is a typo on the Roblox end and the “s” is missing in sparkles.
11:22:27.506 - Image "rbxasset://textures/particles/sparkle.dds" failed to load: File not found
This started happening to me as well. Whenever I open any place whether it is Team Create or not, I get the ContentProvider:PreloadAsync() failed for rbxassetid://99666917 error. This should have been fixed in 8 months I guess.