In a system I’m making I am moving the camera from one location to another and I’d like the location the camera has been moved from to be streamed out.
For example, I’m loading in location x using :RequestStreamAroundAsync aswell as setting the replication focus to that area. When I want to move the camera to location y I use :RequestStreamAroundAsync again on that area and set the replication focus to that area.
My issue is that when I stream in and set the replication focus to location y, location x does not get streamed out. This is quite a large issue because location x and y contains a lot of parts and if both are streamed in it will cause some heavy lag.
Location x and y are both very far from eachother and both should not be streamed in at the same time. I’m trying to unload a specific area so both are not streamed in.
Any help is appreciated, thanks.