I recorded a video of the issue, and I’ll briefly describe what is going on.
First off, you’ll notice how I am moving my mouse up and down, but the mouse is slowly moving to the top, and stops where the game test area is. This issue is that the upward movement for the mouse is more then what it should be, it moves up more then down in the test tab. Moving downwards feels slow as well.
Also, I tried showing how the mouse is slower by going across the screen back and forth, and sort of annoying when using it in play. It seems to have a low DPI and testing is a pain, the behavior is not the same when in a live server however.
This is off topic but like 6 months ago during the summer or so I found your youtube channel and all your vids of your new game and watched all of them. It’s both sad/good that you’re still working on this. Keep it up!
Try downloading the corescripts from github, set studio’s OverrideCoreScripts to use the folder.
Then edit the StarterScript and add this line of code at the top: UserSettings().GameSettings.MouseSensitivity = 1
(Can’t be done in commandline or by a plugin, it’s too secured for those)
I tried it with another mouse (A microsoft mouse, specifically the 3500 wireless mouse), and the issue doesn’t occur. I’ll see if it’s something I did.
@MrgamesNwatch Do you use the Corsair utility engine for your mouse? (Drivers whatever)
This thingy
![|690x492](upload://sSoCxKudzeXB9EhdAEMyoFq8wEp.png)
I used it on my previous install of windows 10, but I haven’t gotten around to installing it again. I’ll install it now and see if that causes the problem. (I want to re-assign the back/forward buttons anyways)
Edit: Installed and still no problems with studio mouse. Flipping through different DPIs does what is expected. Still the drivers/software for my model are a bit different/older.