PlayerScripts global variable

It would be nice to have a global variable for LocalScripts that points to the local player’s PlayerScripts folder.

Writing game.Players.LocalPlayer:WaitForChild("PlayerScripts"):WaitForChild(... whenever I want to get a module from PlayerScripts is tedious.

You need to WaitForChild on PlayerScripts? Aren’t PlayerScripts the first localscripts to run in the game?

Nope, there is also ReplicatedFirst.

That’s pretty limited. How many localscripts in ReplicatedFirst do you need to access PlayerScripts from? Not many, so I don’t see the point in a global variable for playerscripts.

I was merely answering your question, I agree that a global such as this is not something we need.