Made a GTA style death gui, here is an uncopylocked place, also playable to look at it: Empty Place Slot - Roblox
Uses FilterEnabled, I don’t do games any other way
Made a GTA style death gui, here is an uncopylocked place, also playable to look at it: Empty Place Slot - Roblox
Uses FilterEnabled, I don’t do games any other way
Working on my game in Studio this morning and everything looks twice as good as it did yesterday due to AA.
WHEN IS IT COMING FOR MAC
I want to mess with it but Windows 10 is buggy rn
It’s already out for Mac
Hey Zeuxcg. Can you somehow make the bloom effect not affect chat bubbles?
I have a game where chat bubbles are allowed and you can’t see what the player’s saying because of the bloom on their glowing, white chat bubble.
I am utterly amazed!!
Are you sure those screenshots are taken in ROBLOX?
Now we need a way to make better trees.
3D foliage in general needs work.
Is that a new feature I hear?
I don’t think that would work given that the shape of trees and/or grass don’t fit the shape of smooth terrain very well considering how naturally rounded it tends to be. It would be a big pain.
I got a leak that says they’re gonna name the new feature “MeshParts.”
Unfortunately meshes are not sufficient to build good trees - you need to have some special rendering support to make it so you can render tree crowns with few transparency sorting issues.
Any chance for a dulled down sunrays for moonlight?
These fixes are live:
Post-effects are now live on all platforms.
We’re aware of two issues that aren’t fixed yet:
We’re shipping one other change next week:
[quote=“zeuxcg, post:87, topic:25023, full:true”]- Bloom affects UI which results in issues with chat bubbles
[/quote]3D GUIs (HandleAdornments, grabbers, etc) also render like Neon since the update even if you aren’t using bloom; dunno if this is the same bug or you already have it covered
I actually enjoy that.
Shhh