Rendering Issues

Upon using RenderStepped and BindToRenderStep, I have noticed that deleted parts still render. This is a problem because, well, the client is still rendering parts that don’t exist. The problem only occurs when the client is using something with RenderStepped in it. That’s all I got.

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Shouldn’t this be in Bug Reports?

Do you have an exact way to reproduce the problem?
I’m not getting this at all.