Upon using RenderStepped and BindToRenderStep, I have noticed that deleted parts still render. This is a problem because, well, the client is still rendering parts that don’t exist. The problem only occurs when the client is using something with RenderStepped in it. That’s all I got.
Shouldn’t this be in Bug Reports?
Do you have an exact way to reproduce the problem?
I’m not getting this at all.