Hello, lately i’ve noticed that replication via remote events/remote functions have been extremely slower. It’s almost as if requests jumps to the queues 10x faster causing things to be delayed.
For example, when my friend and I are chatting (even when not many other server/client calls are happening simultaneously, if any at all) the chats take extremely long to appear. Also, player movement is a lot choppier on the server.
Here’s a shot of the Performance Stats when it was delaying.
I don’t know whether it was a recent Roblox update or something on my end such as a data leak, but I reverted the place four days back (when it was working perfectly fine) and the issue still appeared. Could it be a sudden issue with client connection to the server? I don’t even get poor connection.
Is anyone else having the same issue? Please help. This issue completely flung our development off track and we hope there will be a solution soon.