Request for more (Grey) BrickColors, sorry

Rather than have two different types of grey variants I think it’d be way more useful to double the amount of shades of one grey variant.


In this example I have created I’ve made 3 main groups according to which I think would be most used. Dark grey, Medium grey and White tones.


Here’s the problem, these two “greys” are the closest options. And nope, I am not useing the ColorCorrection shader.

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I have a dream, that one day, all the robloxians will be able to use any Color3 as BrickColor.

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Interim solution: make a MeshPart cube, apply a white texture and then change the color with the properties in SpecialMesh.

Roblox sez: “color3 for every part is 2many bits it will slow networking down!!!”

Im pretty sure they said they wont be adding any more colors because the game will have to load each color , slowing down loading time in general.

Probably.
Currently they only have 127 (or 128?) replicating colors, 7 bits.
I would expect data to be encoded per byte, aka 8 bits, aka 128 extra slots free.
Could also just have “an accuracy of 64 instead of 256” for the R/G/B parts of a BrickColor3.
Would mean the closest grey to black is R/G/B being 1/64 instead of 1/255, but better than some/random.

There are hundreds of non-replicating BrickColors you can use clientside.
When set on the server, they don’t get set on the client.
When you set them on the client, though, they do get displayed.
They’re loaded: loading isn’t a problem, apparently network crap is.

Roblox sends over the number of the brick color. The client has a lookup table or some other method of assigning BrickColors to numbers, and applies the BrickColor to the part.

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I heard this too, which is why I think that they should replace the greys that are already in place. Rather than having a blue tinted variety and a red tinted variety to just have 12 tones of a neutral grey.

I will (hopefully) make it happen when/if I become an intern.

I have a dream, that one day, your dream comes true

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There were requests for more darks while the wider palette was being selected:
http://devforum.roblox.com/t/roblox-colors-and-tuning-such/14720
… but we got Smoky grey (which is blue-tinted):
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For now I use materials like granite when I need darker colors.
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I have a dream, that one day, your dream about dreams coming true will come true