VehicleSeats above Unions and Meshparts in studio

While working on models with vehicleseats in them, Unions and Meshparts are placed above them on the explorer list. This is a minor request, but can they be configured to how it was before where Vehicleseats were at the top of the list and everything else follows? Example below shows when working on models with large amounts of unions and meshparts.

Uploading…

There are a lot of issues with explorer index order. For one, folders aren’t at the top, another is that unions and meshparts are at the very top (I think their order is 2 or 3 compared to part’s 20 (or somewhere around there).

I suggest ROBLOX use the index orders I have in my modified copy of ReflectionMetadata.xml: http://pastebin.com/G2x9hLXS (if you want to test how this affects index orders, download that xml and paste & replace it into your Roblox/Versions/StudioFolder – this is not a permanent solution though because 1) it’s not the default and 2) it gets removed every time studio updates)

Example of what the explorer looks like with new index orders:

Edit: Looks like I missed some things like SpawnLocations, but in general all baseparts should be in the same area and grouped together by class, models should be above them, and folders above models.

2 Likes

-or just intentionally let us edit it ourselves in Studio.

1 Like

The defaults need to be organized to the point where a minimal number of people feel the need to tweak them, regardless of whether or not we’re able to cleanly edit them. As for editing, I think a better solution would be to support modding/adding in studio files instead of adding it as a setting in Studio. Explorer index customization would be really niche if the defaults were correct and wouldn’t really fit in as a setting.

2 Likes