I’m adding a main menu to Heroes! and I would like to have a Join a Friend menu. Are Xbox players friends with each other? Like, if I call the Player:GetFriendsOnline() API will it return… anything for an Xbox player? What if it finds a PC player and then I try to teleport them to that player’s server? Will it just fail out? Will they be able to see?
I want to ensure a quality experience for my console players. I’m pretty sure this is uncharted territory.
On Xbox, Player:GetFriendsOnline() will return the players online Roblox friends. Most Xbox players probably won’t have any Roblox friends since there is no way to add Roblox friends on Xbox.
As for teleporting an Xbox player to an PC instance and vice versa, this will fail and give a Enum.TeleportState.Failed result for the player.OnTeleport event.