A simple work-around would be is just to add a simple wait() before you change your camera properties, my guess is cause the camera is still loading which is why it’s resulting in that error
An update. I still have that issue, which is dropping frames for my game sometimes. I’ll share the code soon. @Nogalo@JackscarIitt. Should I just add wait() itself without adding anything else or make it wait for something. I’ll share the « start up » code (just setting the CameraSubject to the first part for the beggining).
I resolved my issue by not making the camera scriptable. Just left it at custom and it works fine because the character is not spawned yet. I have a loading screen when you enter which spins the camera around 1 point in the middle and i thought i needed to make it scriptable to make spin but nope works fine without it.