New and Improved Randomizer Update Notes

02/11/2024

Game is under new management now, leadered by myself, hopefully everything is smooth sailing from here!

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NIGHTMARE BEFORE CHRISTMAS

  • The Headless Horseman is out there somewhere… diminish him.
    • Rewards the Masked Man [Made by: Justinmod]
  • All maps have minor spooky decorations
  • BGM Changed
  • Crescendo (LIMITED Badge) [Made by: HectofiyHere]
  • Evil Duck Scooter (LIMITED Badge) [Made by: Justinmod]

V.26.0.0

Additions:

  • 8-Bit Pumpkin Launcher (Ranged) [Made by: kaemi]

  • Nock Gun (Ranged) [Made by: HectofiyHere and lj3q]

  • Retinazer (Ranged) [Made by: HectofiyHere]

  • Death (Melee) [Made by: Catzilla987 and FilledOutField]

  • Gladius (Melee)

  • Cybernetic Claw (Melee) [Made by: HectofiyHere]

  • Fractured Ark (Melee) [Made by: HectofiyHere] (DTS players will master this)

  • Skeleton King’s Mace (Melee) [Made by HectofiyHere]

  • Killer’s Knife (Melee) [Made by: REALCHEESECONTENT]

  • Jack-O-Knuckles (Melee) [Made by: ballpeerapat]

  • REPTAC Armor Plates (SPECIALS) [Made by: AkiraTacos77]

  • StaminaUp (SPECIALS) [Made by: FilledOutField]

  • Mule Kick (SPECIALS) [Made by: FilledOutField]

  • M180 Smoke (SPECIALS) [Made by: Culprits01]

  • Electric Zoo (Taunt) [Made by: FilledOutField]

  • Ultimate Piano (Taunt) [Made by: marcivies83738]

  • Griddy (Taunt) [Made by: FilledOutField] [Music by: REALCHEESECONTENT]

  • Easy Dance (Taunt) [Made by: REALCHEESECONTENT]

  • Smile Ghost (Taunt) [Made by: REALCHEESECONTENT]

  • Fake Santa’s Hammer (Special Airdrop) [Made by: HectofiyHere]

  • 2 New Death animations [Made by: lj3q]

Returned:

  • Graffiti Bomb
  • Silly Revolver
  • Direct Hit [Model by: HectofiyHere]
  • Parker Dance (Taunt) [Music by: REALCHEESECONTENT]
  • Praise The World (Taunt) [Music by: REALCHEESECONTENT]
  • Blammed (Taunt) [Music by: Kyronix]
  • Floating Map Reborn

VIP Gui:

  • TP button - Teleport to the selected player

  • End Game button - End the current round

  • Toggle Timer button - Freeze the timer

Buffs:

  • Sword of Elements shield’s health buffed 300 HP > 400 HP

  • G U N has faster reload 2.1 > 1.4

  • Slightly increased flamethrower damage 1.5 > 1.7

  • Revolver can now be reloaded if you hit someone

  • Spamton NEO’s Pipis no longer has damage falloff

  • Spike Shield no longer gives a walkspeed debuff when using ability

  • Spike Shield ability cooldown reduced 12 > 10

  • Spike Shield jump boost reduction decreased 5 > 2

  • Removed self-damage from Spike Shield ability

  • Spike Shield ability can now be activated even if you’re just standing still

  • Spike Shield pistol walkspeed debuff decreased -5 > -2

  • Sloth now has 2 lives

  • Sloth’s melee ability now stuns

  • Juggernaut armor increased (1750 > 2000)

  • Witches Brew Health Cap increased (350 > 1000)

  • AA12 spread decreased 27 > 23

  • AA12 recoil decreased

  • AA12 has no equip delay

  • Adrenaline healing increased +5 > +10

  • Dice buffs increased by a good amount

  • Ballistic Helmet will now automatically set your head size to it’s normal size

  • Witches Brew head size is smaller

  • Wearing Ballistic Helmet will disable the head growth on Witches Brew

  • Candela can now be held down, letting it have a shorter fuse time so you don’t have to wait for it to go off

  • Candela will automatically make you immune to its flashes until the flash stops

  • Ban Hammer Buffs

More stats now scale with gaining kills:

  • Speed (+1 per kill, caps at 43)
  • Damage (+1 per kill, caps at 35)
  • Max Health (+5 per kill, caps at 225)
  • Regen Activation Time (-0.25 per kill, caps at 2.5)
  • Chainsaw Buffs
  • Deals damage in chunks again in rage mode (22 damage per hit)
  • Each kill in rage mode heals 20 HP directly
  • Each kill in rage mode restore 30 (allowing you to keep going longer after a kill)
  • Each kill in rage mode increases walkspeed by 2 (caps at 50)

Nerfs:

  • Pyromaniac armor reduced (1750 > 1150)

  • Raygun damage reduced (25 > 21)

  • Pyromaniac Shield HP reduced (500 > 300)

  • Flash Shield staggers after getting hit too much, leaving you vulnerable

  • Sword of Elements shield cooldown increased 15 > 18

  • Sword of Elements electric ability cooldown increased 4 > 7

  • Android hurt timer increased 2 > 3

  • Android regen timer increased +2 every 0.6 seconds > +2 every 0.8 seconds

  • Spike Shield charge duration decreased 1.3 > 0.65

  • Spike Shield now charges in one direction instead of manually controlling

  • Flintlock spread increased 0 > 2

  • Dice is a one time use item now, down from two

Changes:

Map Changes:

  • Grass Remastered
  • Construction Map
    • Falling through the world now kills you
    • There are jump pads to travel to the buildings (Use the air vents to jump)
    • Roof is blocked
    • Crane is actually a physical object (you’ll move along with it)
    • You can actually climb on the pipes
  • Mementos has a new music track added

  • Removed the basement spawn in ffa_2013

  • QoL Improvements:

  • Recoded Damage System

  • Damaging armor will now display in blue text

  • Kill feed now states what item was used to kill.

  • UAV name changed to Advanced UAV

  • Now now tracks players in real time instead of just a ping

  • Items that you wear on your character will go invisible if you are invisible

  • Pretty Mini Pistol has lifesteal again (3.5 HP restored for each hit)

  • Pyromaniac has a new HUD; shows your shield and tank health

  • NPCs you summon will now count as your kills if they kill someone

  • NPCs will not have collisions on other NPCs or you

  • Players can now sign your petition

  • Ban Hammer’s Speed Up ability replaced with Bomb Flurry; rapidly spin while dropping bombs behind you.

  • Ban Hammer now plays the full theme

  • Returned Ban Hammer’s taunt quotes, now appear on kill

  • Slickback plays the full track

  • Pyromaniac now has a tag

  • More gamepass/badge items added to blue airdrops

  • Boxer Boxer

  • Staff

  • Witches Brew

  • Bloxiade

  • Gift

  • Updated Airdrop physics

  • Reanimated Beretta

  • Reanimated AA12

  • Resized M1911

  • Remodeled M1 Garand [Made by: HectofiyHere] [Animated by: lj3q]

  • Remodeled Bow [Made by: HectofiyHere] [Animated by: lj3q]

  • Remodeled Deagle [Made by: HectofiyHere] [Animated by: lj3q]

  • Remodeled Crossbow [Made by: HectofiyHere] [Animated by: lj3q]

  • Remodeled QBU-88 [Made by: HectofiyHere] [Animated by: lj3q]

  • Remodeled Smoke Grenade [Made by: Culprits01]

  • Remodeled Tear Gas [Made by: Culprits01]

  • Remodeled Elemental Hammer [Made by: HectofiyHere]

  • Remodeled Jack’s Piece [Made by: HectofiyHere and lj3q]

  • Remodeled Firework Cannon [Made by: Culprits01]

  • Remodeled Golden Gun [Made by: Denis3007xx3]

  • Remodeled Candy Bowl [Made by: FilledOutField]

  • Remodeled Noobat [Made by: HectofiyHere]

  • Remodeled Buster Sword [Made by: HectofiyHere]

  • Remodeled Staff [Made by: mrblueblue98_ALT]

  • Goes on your back when unequipped
  • Cross Rework
  • Has a kill requirement (3 kill spree)
    • After satisfying the kill requirements, you will gain the ability to save yourself from death
    • After being saved, the ability will be consumed and no longer work anymore.
  • Cross will NOT work on boss/transformation items when they are used
  • Upon “dying” you will gain 100% damage resistance for 3 seconds
  • During that time, you will quickly and instantly regen some HP
  • You will get a sound and visual notification showing that you survived
  • A cross visualization will show if you survive

Being executed by Cleaver, Mighty Sandwich, or just anything that executes you will NOT save you.

  • Using items like Bloxy Cola, DoomStick, or any item that instant kills you will NOT save you
  • Dagger Rework:
  • You can freely swing

  • Using the ability will do this:

    • Lose the use of swinging until the ability is over
    • You can only hit/ tag someone once
    • If you tag someone, they will take 1 damage and when your ability is over they will take 32 + 3 damage
    • Each time you tag someone, your extra damage will increase by +3 and this will affect everyone
    • Every person you tag will also get a -7 walkspeed and jumpboost penalty until the ability is over
    • Duration is 4.5 seconds
    • Cooldown is 5 seconds
    • You get 50% damage resistance
    • NPCs won’t be able to see you
    • Each time you tag someone, you’ll get a temp. boost of speed and health.
  • Base damage of your dagger remains the same, 20

  • Quick Revive Rework:
  • You will gain a one time use ability that prevents you from dying
  • You will gain a gun to shoot while downed
  • You have a 75% damage reduction
  • You need to kill someone to revive yourself (even if you didn’t shoot them, traps work if you placed it down, or anything else as long as it counts as your kill)
  • You will be able to move slightly
  • Gift Rework
  • 3 new items

  • Duck: Increases jump power, makes you fall slower while equipped.

  • Ice Sledge: Throwable, freezes your opponents temporarily!

  • Jetpack: Jetpack Joyride…pretty self explanatory (hold space while in the air, does NOT require the item to be held).

Fixes:

  • Buy Menu map list is now properly ordered

  • Attempted to fix Four Seasons spawns

  • Attempted to fix Sloth + any boss combo

  • Attempted to fix Sloth breaking when using abilities quickly

  • Attempted to fix Firework Launcher issues

  • Attempted to fix multiple items on Madness

  • Attempted to fix killcam bug

  • Attempted to fix Juggernaut and Pyromaniac killing the user when swapping fast

  • Fixed Juggernaut and Pyromaniac losing shield upon using it

  • Attempted to fix shields causing the user to be permanently dead until killed/respawned again

  • Attempted to fix camera in the menu not working properly

Removals:

  • SFOTH Dizzy

  • Dizzyspire Brickbattle

  • Rooftops (revamped, not classic)

  • Simulated Coast

  • Get Fake

  • Torch (temporary!)

Randomizer [:snowflake: SLOTH REFIGHT :snowflake:]

PROLOGUE V.26.1

  • Doomsday is now re-playable, with a new reward at hand for those resilient enough. (He spawns every 3 rounds)
  • Readded: Greatsword
  • Readded: Energy Katana
  • Readded: Battle Axe [Model by: REALCHEESECONTENT]
  • Added: Sloth Refight Gift (opens soon…)
  • Added: Bagpipe
  • Added: Energy Sword (Airdrop) [Model by: Catzilla987]
  • Added: Old-School Lighting (toggleable in settings)

Added to Airdrops:

  • The Masked Man
  • Crescendo
  • Evil Duck Scooter
  • Fixed Dizzy’s Killbrick
  • Fixed Quick Revive + Dagger
  • Fixed Cleaver not properly displaying damage numbers
  • Cleaver execute no longer gives infinite damage
  • Fixed Masked Man being bugged with traps

Rebalance:

  • Fake Santa’s Hammer highlight no longer appears through walls
  • Fake Santa’s Hammer now uses the players Damage Dealt value instead of its own (basically no more hitting forcefielded people)
  • Crescendo now has 35% resistance when held
  • Crescendo’s Ignite will now lunge forwards on swing
  • Crescendo Ignite damage nerfed to 65 for compensation
  • Crescendo has a new ability; Fire Surge
  • The Masked Man Regen rate increased (0.15 > 0.35)
  • Chainsaw damaged decreased (22 > 19)
  • Chainsaw lifesteal decreased(20 > 15)