17/05/2025
- Added
Chill,
Heal &
Bleed (10 effects in total now)
- Cleaner code
- Strict type checking (Just learnt whatever this is)
- New stacking behaviors
- New Stats Handler module for managing multiple boosts without overlapping or overwriting any
- New uncopylocked test place
- Defense no longer goes below 0 when melted
- Fixed “Something unexpectedly tried to set the parent of Reset to NULL while trying to set the parent of Reset” error from Confusion effect