Oh, thanks, but right before your reply, I deleted all the scripts and put them back and it started working. (I also still have the dono board with the script) Thanks!
I’m using it for my obby, is there a way to make it so there isnt a little wait until you get teleported to your checkpoint when you respawn. Because when I die I spawn at the original spawn and then get teleported 0.5 seconds later.
I thought I fixed this. Thanks for letting me know I didn’t, plus, it’s now updated and fixed. Pfftt… don’t even know what “leadersats” is. Never happened.
Version 0.7.0 was a full revamp of WOS. I’ve changed a lot about the system and there’s still more to come. I’m aiming to compete with the top obbies and recreate their best features right here for free.
Full changes:
--[[
• Added Menu
• System now tells you if there is an update available
• Removed option StageSelectorEffect
• Changed default value of BindedKeys to false
• Changed binded keys to 1 & 2
• Removed option Credit
• Removed option CreditDocking
• Increased Rotate checkpoint animation style speed
• Revamped Rotate checkpoint animation style
• Fixed bug with AdvanceAliveOnly displaying Color-Only
• Added Healing Coil
• Added JumpPad
• You can now control each damgebrick's damage individually
• Added signs
• Added commands !showsigns, !hidesigns & !togglesigns
• Removed Reset Progress
• Added Rebirths
• Added Delete Progress with small safety lock
• R to reset no long resets the player if they are typing
• Added NoDeath option which teleports the player instead of reseting their health
• Removed option AdvanceAliveOnly due to instability
• Added AnyCheckpoint option
• Added ability for mobile users to drag their shiftlock button to the position they want (by holding for 0.7s, then dragging)
• Added Studio warning label
• Added ability to go to specific stage
• Added spectate
• Added spectate watching count
--]]