Revoking chat access

Is there a method/function that allows the server to prevent a client from sending OR receiving any messages from other players?**

I’m not sure if that is easily possible to achieve.
My thought is that you could disable the chat UI and kick anybody who sends a new message.
Though this is kind of a hacky method it seems like the best short-term solution from my knowledge.
You should definitely search around a bit more and gather some more opinions before settling though.

Edit:
Yeah definitely don’t do that

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TextSource.CanSend

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Awesome today I noticed that TextChatService is now the default one!
I only experimented a couple of days with it, time to get deep into it.

@NotBugle make sure you are using the TextChatService and not the legacy one in order @DasKairo solution works.