Making a new game I created a datastore. I’m trying to save a boolvalue but whenever i leave i get this error. ‘104: Cannot store Array in data store. Data stores can only accept valid UTF-8 characters.’
local DataStoreService = game:GetService("DataStoreService")
local dataStore = DataStoreService:GetDataStore("PlrData1")
local function savePlayerData(player)
local Values = {
player:WaitForChild("data").CuttingBoard_Unlocked
}
local success, err = pcall(function()
dataStore:SetAsync(player.UserId, Values)
end)
if success then
print("Woohoo Our data is saved")
else
print("the data died")
warn(err)
end
end
game.Players.PlayerRemoving:Connect(function(player)
savePlayerData(player)
end)
game:BindToClose(function() -- When the server shuts down
for _, player in pairs(game.Players:GetPlayers()) do
savePlayerData(player) -- Save the data
end
end)
game.Players.PlayerAdded:Connect(function(player)
local CuttingBoard = player:WaitForChild("data"):WaitForChild("CuttingBoard_Unlocked")
local data
local success, err = pcall(function()
data = dataStore:GetAsync(player.UserId)
end)
if success and data then
CuttingBoard.Value = data[1]
else
print("The player has no data!")
CuttingBoard.Value = false
end
end)