Is there a way to access it as if I pressed the GUI button in the script?
local E = Enum.KeyCode.E
if humanoid.Health <= 0 then
E = true
end
Is there a way to access it as if I pressed the GUI button in the script?
local E = Enum.KeyCode.E
if humanoid.Health <= 0 then
E = true
end
Button.Activated:Connect(function() end -- for gui
Also use
Humanoid.Died:connect(function () end)
To check if the player dead
If you want it to check if the player clicked a button on keyboard then you can use user input service (search it if you want more details)
game:GetService("UserInputService").InputBegan:connect(function (input)
if input.KeyCode == enum.KeyCode.E then
--task
end
end)
What I want is to press the E button with a script.
Button.Activated
Or
Button.Mouse1Click
local E = Enum.KeyCode.E
E.Activated(E)
Is this right?
what exactly are u trying to do when the player dies im confused
I’m gonna blow up the car. A humanoid is a device that shows the physical strength of a car.