Creating an Automatic Train System

Greetings Developers!

I’ve recently worked on an automatic train game that runs around 4-6 trains, and I’ve encountered a few problems and see if any of you can help me out with solving these problems.

  • Trains are derailing too easily and shakes vigorously when going fast

  • Trains are extremely slow, even though the speed is 60+ (setting network owner works but auto trains don’t know who to set)

I’m currently using BodyVelocity to move the trains and I don’t think it’s the best solution.
If you have any great solutions, please let me know! Many thanks! :heart:

The auto train game I was talking about: South Island Line (ALPHA) - Roblox

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Hm, I think those are now deprecated in favor of VectorForces or LinearVelocities but I’m not sure this would help with your issue specifically. Maybe just give it a go in a test place.

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