I’m trying to replicate what they did, but I’m not sure how they made this. They used a viewportframe with the player and added particles to certain parts. I scripted the viewportframe with the player. I added the particles to but I do not know how to put the particles in a certain place. Does anyone know how they made this? They put the particles in a specfic location for my module script it only adds particles if it under the gui. Not if it inside a character.
Particles do not render in viewport frames. I assume they just cloned the player’s character and moved the camera, then just added the particles.
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you can do it somewhere else where everyone can’t see, then use game.Workspace.Camera.CFrame = CFram
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The character is definitely a ViewportFrame.
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yeah just make a black box and move the camera there
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make sense yeah that probably what they did