Hello,
I have a table of a folders children, which are nodes.
local nodestable = game.Workspace.Nodes:GetChildren()
I have a function that uses this in this form:
local NewBezier = Bezier.new(nodestable[1], nodestable[2], nodestable[3],nodestable[4],nodestable[5],nodestable[6],nodestable[7],nodestable[8],nodestable[9],nodestable[10],nodestable[11],nodestable[12],nodestable[13],nodestable[14],nodestable[15])
The problem is that it only goes up to 15… but I dont know how many nodes are in the nodestable, because new ones get added and deleted.
How would i get the number of nodes in the nodestable and somehow put it in the parameters as [1]. [2]. [3]