i want players to be able to sell in-game items for robux by linking their t-shirt / gamepass, to the item marketplace prompt purchase, but how to do that? the game starving artist have that feature and im not sure yet but i think pet simulator x also have that feature for players to sell in-game pets for robux
Your code should do something like this:
- Let a player choose an in-game item to sell;
- Ask the player to insert his product ID of his t-shirt or gamepass;
- Use
game:GetService("MarketplaceService"):GetProductInfo(ID).PriceInRobux
to assign a price in Robux to the chosen item; - Do some coding to let other players buy the item for Robux.
Consider providing Your attempt of scripting this system. I provided a general way of making this system.
i see, and how to get a event when the player bought the item and to figure out if the bought item is for the certain in-game item? thanks
I think that it would be easier to explain by making a simple game to explain it. Is it okay if I do it?
very much appreciated
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Are the in-game items tools?
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a folder with number values in it representing their stats
but even if its tools, i can manage to change the item being transferred, i just need the way to figure out selling and giving the in-game item to player who bought the 3rd party item like gamepass from the seller
I’m working on it, it will take more time than I expected.
thats alright, id be happy to wait days to get the right answer
After hours of working I did it:
The selling thingy.rbxl (58.6 KB)
Make sure to publish the game to Roblox and enable this:
To test this system You can use these example data:
Tool: Tomato
Product ID: 7919545692
thanks, im going to check it
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this is exactly what im looking for, thank you so much, il be spending more time reading every script to learn more, have a nice day
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