Hi, is it possible to reduce or increase the speed of a lerp? I really need to know a way to do this.
You can adjust the speed of a Lerp by changing the interpolation factor. The interpolation factor is a value between 0 and 1 that represents the percentage of the distance between the start and end values.
Here’s an example using Lerp with adjusted speed:
local startPos = Vector3.new(0, 0, 0)
local endPos = Vector3.new(10, 10, 10)
local speed = 0.1 -- Change this value to adjust the speed
local factor = 0
while factor < 1 do
local newPos = startPos:Lerp(endPos, factor)
-- Move your object to newPos here
factor = factor + speed
wait() -- You can also adjust the wait time to change the speed
end
In this example, you can adjust the speed
variable to increase or decrease the speed of the Lerp. Additionally, you can modify the wait()
function’s argument to control the time between each step.
Lerp takes the start, goal, and alpha.
For example, if the start was Vector3.new(5, 5, 5) and the goal was Vector3.new(10, 10, 10), and the alpha was 0.5, it would return Vector3.new(7.5, 7.5, 7.5)
You would change the Lerp speed by changing how quickly you change the alpha.
So, if the number is 0.7 for example it will be faster?