Setting CanQuery to false disables textbuttons’ click events inside the GUI. I have a screen GUIwith an order that goes something like:
How do I make it so I am able to set CanQuery to false without disabling the TextButtons’ Click Events?
Setting CanQuery to false disables textbuttons’ click events inside the GUI. I have a screen GUIwith an order that goes something like:
How do I make it so I am able to set CanQuery to false without disabling the TextButtons’ Click Events?
Until this can be resolved, I’m keeping canquery on, and using a folder in workspace that will basically be on the blacklist list for raycasts and region checks.
I’m kind of confused by this, but if you’re trying to have a SurfaceGui not affected by light, turn LightInfluence to 0.
When I set the parent of the SurfaceGui’s CanQuery property (which controls whether the part will be included in region and raycast checks and such) to false, it makes it so the TextButton children of the SurfaceGui no longer have click events. TextButton.MouseButton1Click and TextButton.Activated will not fire when clicking the TextButton.
I want to be able to set CanQuery to false while still keeping the TextButton click events.