Double mirror crashing studio

So when I was testing random free models with my friend, my friend inserted two mirrors and started testing the game. Right after he tested the game, he said his studio crashed, so I tested it. It also crashed. So then I tried it out not in-studio but in game, it also crashed.

I have no clue why two WorldModel would crash studio and in-game.

Here is the download for the two mirrors;
TwoMirrorsCrash.rbxl (45.9 KB)

Test it out, and comment if it crashes the game.

TLDR: two mirrors with worldmodel brutally crash studio

1 Like

I see output spam.
image
Not sure what the problem is though.

edit: nvm its the mirrors cloning each other i will fix it tomorrow
edit2: i just realized the fix was really easy just add and v.Name ~= "Mirror" in the map module:

1 Like

Simple, but effective.
Thank you.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.