Npc animation different from normal user

Hi, why is npc dance different from normal user?

local humanoid = workspace.Dummy.Humanoid
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://10714388352"
local dance2 = humanoid.Animator:LoadAnimation(animation)
dance2.Looped = true

They’re not the same id, that’s the only problem I can see with this.

No, same id. All emotes have same problem.

might be two animations playing at the same time or an anchored part, could you make sure of that first?