i made the mistake of not separating the testing place and the main game so now i have a bunch of players with ridiculously op stats
Change the datastore key used in the game. I’ve never used ProfileService but Ill quickly check how they want it done
edit:
From the github page for profile service:
local ProfileStore = ProfileService.GetProfileStore(
"PlayerData",
ProfileTemplate
)
adjust PlayerData to something different, like PlayerData2 or just Data
1 Like
maybe this
local allProfiles = ProfileService.GetProfiles(DATA_STORE_NAME)
for _, profile in ipairs(allProfiles) do
profile:Reconcile()
profile:Clear()
profile:Save()
end