Hello. I’m trying to make a game where you run to a goal to win the game in a race, but there’s a twist. Your move controls are randomized every second. I have looked up several times how to do this but I could only find tutorials on npc movement because it was unclear what I was trying to say. If anyone knows how I can achieve this, please let me know. Thanks!
If you press F9 and look at something like Binds or ContextActions (while testing), it’ll show the names of all actions. What you can do, is change the keybind for the Action (I think). If not, I’m sure there’s a way using the PlayerControl Module. Lemme see if I can find a method for it.
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