Need to get bindableEvent in PlayerGUI from workspace

Hi, I’m currently attempting to script something that includes a GUI and a textLabel, and there is a BindableEvent stored in the GUI that I need to access from a server script in Workspace, and I have no clue how to do it, or if its even possible to do it entirely serversided.

Apologies if this post is a bit jumbled, this is my first time posting on devforums.

My incredibly big brain forgot PlayerGUI is clientsided, and workspace is obviously serversided, and bindableevents only work client-client or server-server!!

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