How To Make Character Face The Right Side

I’m trying to make a viewport character similar to Weaponry
image

But I keep getting errors, how can I achieve this?

local player = game:GetService("Players").LocalPlayer

local character = player.Character or player.CharacterAdded:Wait()

local main_frame = script.Parent.main_frame

local viewport_frame = main_frame.ViewportFrame

local VPFcamera = Instance.new('Camera'); VPFcamera.Parent = viewport_frame

VPFcamera.CFrame = CFrame.new(0,0,0)

viewport_frame.CurrentCamera = VPFcamera

VPFcamera.FieldOfView = 17

repeat wait(.1) until game:IsLoaded()

character.Archivable = true

local clonedChar = character:Clone()

clonedChar.Parent = viewport_frame.WorldModel

clonedChar.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None

clonedChar:SetPrimaryPartCFrame(CFrame.new(Vector3.new(0,0,-9.5), Vector3.new(0,0,0)))