Hello. I was attempting to make a easter event for my game until I tried to script it. It failed (like most of my scripts lol) when I tested it.
Also I want the gift collecting part to run on a LocalScript and the badge part on a ServerScript.
script:
local BadgeID = imnottellingyou
local GiftHandlers = {"Handle1", "Handle2", "Handle3", "Handle4", "Handle5"}
local IsAllTransparent = true
local function CheckGifts(plr)
for i, Gifts in ipairs(script.Parent:GetChildren()) do
if table.find(GiftHandlers, Gifts.Name) and Gifts.Transparency == 0 then
IsAllTransparent = false
end
end
if IsAllTransparent == true then
local b = game:GetService("BadgeService")
if b:UserHasBadgeAsync(plr, BadgeID) == false then
b:AwardBadge(plr.userId, BadgeID)
end
end
wait(0.1)
IsAllTransparent = true
end
for i, Gifts in ipairs(script.Parent:GetChildren()) do
if table.find(GiftHandlers, Gifts.Name) then
Gifts:FindFirstChild("ClickDetector").MouseClick:Connect(function(plr)
Gifts.Transparency = 1
Gifts.CanCollide = false
CheckGifts(plr)
end)
end
end