How to use the Disconnect() function without making a variable for the connection?
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As far as I’m aware of, you cannot use :Disconnect()
without it being attached to a connection variable:
local connection = nil
connection = script.Parent.Touched:Connect(function(part)
local humanoid = part.Parent:FindFirstChild("Humanoid")
if humanoid then
humanoid.Health = 0
connection:Disconnect()
end
end)
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