how do you make the part/gunpart follow the attachment without staying still
here’s the code and a video
local function spawnguns()
for i = 1, 10 do
local sound = realattachment.select
sound:Play()
local gun = guns[i % #guns + 1]
local clone = gun:Clone()
clone.Parent = realattachment
clone.CFrame = realattachment.WorldCFrame
wait(0.2)
clone:Destroy()
end
end