How do i add walking animation to my npc?

Hi, i made a npc system and i wanted to add a walking animation to my npc, but i dont know how. i saw people saying “use the animate localscript inside your character model”, but i think it might break, so i searched more, i found a solution using Animator, but i dont know how to use it (sadly), so how do i add walking animation to my npc?

You have to load and play animations when you deem it necessary. Many use the Humanoid.Running event to detect when to play the walking animation.

Pretty sure this has already been done.

Animate script for R6 dummy

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Thank you @scpSCARRYY
i apperciate it.

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