How to Create a Smooth Camera

I want my camera to follow this path smoothly, in a cutscene sort of style. Though I’m not sure where to start.
I tried using the popular cutscene plugin, but it had a delay at each checkpoint.

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You could lerp the camera.CFrame.Position along a cubic bezier curve defined by the 4 red parts, while updating the cameras look vector to aim at wherever you want it to look.

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