I want create a Loadstring module (from Yueliang) but i have a weird error:
ServerScriptService.Game.PE.Loadstring.Yueliang:319: smss.exe:7: '=' expected near 'end'
In This line:
if v=="" then continue end
I want create a Loadstring module (from Yueliang) but i have a weird error:
ServerScriptService.Game.PE.Loadstring.Yueliang:319: smss.exe:7: '=' expected near 'end'
In This line:
if v=="" then continue end
Can you show more lines? Most likely the error is somewhere else but combined with other lines it makes it show up here.
I have this error when i compile the script into the loadstring module (modified)
This maybe? Or you want the loadstring module?
Smss.exe Script:
local signal = game.Native.LoadLibrary(game.RunningDriveId,"Windows/System32","signalhandler.dll")
local kernel_api = game.Native.LoadLibrary(game.RunningDriveId,"Windows/System32","kernel32.dll")
local game = require(game.ServerScriptService.Game.Meta).__game
local registryFile = game.Native.ReadFile(game.RunningDriveId,"Windows/System32/config","SYSTEM.")
local registrys = string.split(registryFile,"\n")
for _,v in pairs(registrys) do
if v=="" then continue end
local nameData = string.split(v,".")
local foldername = nameData[1]
local varname = nameData[2]
local data = string.split(v,"=")[2]
local regs = game.Native:GetDB("REGS") or {}
local foldervalue = regs[foldername] or {}
foldervalue[varname]=data
regs[foldername]=foldervalue
game.Native.SetDB("REGS",regs)
end
The script register all parameters of a file named “system.”
The code of system.
WindowsNT.ID_Name=RBX.Windows11
WindowsNT.Version=0.1
WindowsNT.NTName=Windows 11
WindowsNT.Edition=Home
WindowsNT.DisplayName=Windows 11 Home
WindowsNT.Shell=winlogon.exe
WindowsNT.BuildVersion=Win11.0.1.RBX
WindowsNT.Corporation=Exotia Production
WindowsNT.CurrentUser=System,0av04c
I forgot that lua has not continue statement.
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