Part won't fall when linear velocity is present

I have a part which won’t fall when linear velocity constraint is present. The part is the humanoid root part. When I remove the constraint, it falls. I’ve searched everywhere, but nothing has helped. Am I missing something here? Really sorry if it’s something obvious or stupid; I just started learning how to script properly. Thanks.
The motion script is disabled.

It sounds like the linear velocity constraint is preventing the part from falling. This constraint could be limiting the movement of the part in some way that is preventing it from following the laws of physics.

I suggest you try the following steps:

  1. Check the properties of the linear velocity constraint and make sure they are set up correctly. Ensure that the axis of the constraint is aligned with the direction you want the part to fall.
  2. Check if there are any other constraints or forces acting on the part that may be preventing it from falling. You can try disabling these constraints or forces to see if the part falls.
  3. Check if there are any collisions or overlaps between the part and other objects in the scene. These collisions or overlaps could be preventing the part from falling. You can try adjusting the positions of the objects to resolve any collisions or overlaps.

I hope this helps, and good luck with your project!

1 Like

Thank you for your suggestion. I’ve tried all of these methods. There’s really nothing else in workspace other than this part. The aforementioned part is also the humanoid root part. I’ve added a video in case if it help.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.