Character:Added Not detecting on server?

Hello, Ive tried looking on the Developer forum but nothing helped me. I tried fixing this code myself with no success. So ive come here. I am trying to make something happen when my character resets or is added to the actual game, but nothing even happens, it doesn’t even print. Here is the code and any help is appreciated Edit : No errors are coming out

game:GetService(“Players”).PlayerAdded:Connect(function(plr)

plr.CharacterAdded:Connect(function()
	print("What)

end)

Where is the script located at?

Hey! I recommend using this.

local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAppearanceLoaded:Connect(function(char)
		
	end)
end)

CharacterAdded will not usually work when the player joins ;(

(p.s all I changed was replacing “CharacterAdded” to “CharacterAppearanceLoaded”)

server script service is where its located

This worked, thank you so much!

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