Is there a way to make the player stand straight right after there in the Platform Stand state?

I made a marble script for my game, that fires remote functions between scripts to summon and delete a ball. But the issue is, after I make the player platform stand and destroy the weld, since the ball was going extremely fast, the player is for some reason still locked in the state (even after I made it false) and flies across the map.

How would I fix this?

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