I would like my orientation to be 0,0,0 after the boss does his atk but it goes to 90,90,0 (CanCollide is off rn as I was making sure it wasnt affecting anything)
The problem is the Golem not going to the specific rotation I want it
This is the code used to change the CFrame angle:
trackHRP.CFrame = trackHRP.CFrame * CFrame.Angles(0,math.rad(90),0)
Example Video: