CFrame orientation will not change

I would like my orientation to be 0,0,0 after the boss does his atk but it goes to 90,90,0 (CanCollide is off rn as I was making sure it wasnt affecting anything)

The problem is the Golem not going to the specific rotation I want it

This is the code used to change the CFrame angle:
trackHRP.CFrame = trackHRP.CFrame * CFrame.Angles(0,math.rad(90),0)

Example Video:

Problem was coexisting code updating after the cframe was changed(totally reversing the line of code above)

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