Changing Cframe.angles Y orientation of camera instance messes up whole orientation

When i try to create a new camera instance with instance.new() and try to put it a cframe.angles Y it messes up the whole orientation, what the hell is going here??

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image

(applied cframe does print, and there is no other script that tries to modify any camera)

As you can see, orientation should be -35, 135, 0 but instead it gets messed up entirely.
This doesn’t happen if i put the Y Orientation to 0:

image

image

Why can this be happening??? Please help

Use CFrame.fromOrientatiom instead.

The angles are applied in a different order.

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