I have a few questions about AnimationTrack for something i’m making that use some kind of Slowmode system.
Here are the following questions:
- Can you get AnimationTrack from Humanoid if the animations are played on Animator?
- Does the animation that was played on the server can be changed on the client? (Changing the speed)
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Yes (I suppose), but it is better to use GetPlayingAnimationTracks on the Animator, as the function on Humanoid is deprecated.
I think it is possible if you have the same AnimationTrack reference on both server and client.
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Ah yeah i just tried it out with only finding the Animator lol.
I see… Although the animation marker event will be very inaccurate.
Thanks for answering my question btw
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