Hi, I am trying to make a tips system kind of like how many games have. If you search “[Tips]:” role play games pop up with a tipping system in it such as Washiez, Frappe, Koala Cafe, and many others!
I am not asking for people to write me the entire code, I just need like a point towards the correct way of making it as I do not know how to make it.
I have searched on the creator dashboard under “creater marketplace” and models, but nothing comes up and it takes too long to load, even in the studio on the toolbox. I’ve even searched up YouTube tutorials, but nothing comes up related to what I am trying to make. All that comes up is “how to make tips gui that gives hints on the game”.
Any tips or help on how I would do this is appreciated!
I want to make this a system in my game so I can earn commissions from the tips kind of like Pls Donate does.
you should first, make a developer product (name doesn’t matter), make a tip jar with a clickdetector (again, name doesn’t matter) and add a script that utilises marketplaceservice and :PromptProductPurchase
I know how to make a tip jar and developer product, I’m talking about making a tipping system where other’s can add game passes on the UI and other players will be able to tip that player via the UI.
Consider taking look into this model. It uses a site API which the server will get all of the player’s items from and then filter the products to specifically find on-sale assets created by the user. If I am not wrong, this method requires inventory to be public unlike Pls Donate’s convenient method.
Check ["PLS DONATE KIT - By Squidingz"].ServerScriptService.MainModule
You can make it so players can select products they want to display as tipping.