About performance

so when you make a varible it takes a storage right?

so if you had a varible and its no longer useful how to remove it completely from the client data or do roblox remove them automatic?
and if i used a loop and added a varible inside it does it keep adding varibles to the game?

if you are wondering why im asking about that
it might be good for the player performance if we removed unused varibles from the game giving more free memory space to the client

well you could set it to nil after u dont use it or :Destroy it

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i didnt think about that :skull: :+1:

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