I’m trying to make a script where the player’s stats get up buy 1.05%. For some reason, it doesn’t work though, does anyone know why? Thanks.
Script:
--Multiplier
function Multiplier(player, cashInt)
local cash = player:WaitForChild("leaderstats"):WaitForChild("Cash")
local multipler = player:WaitForChild("Upgrades"):WaitForChild("Multiplier")
local price = multipler:WaitForChild("MultiplierPrice")
if cashInt > cash.Value then
-- return "Hack"
elseif cash.Value >= price.Value then
cash.Value -= price.Value
local newPrice = math.floor(price.Value * 1.5)
price.Value = newPrice
print(multipler.Value)--This prints 1
multipler.Value *= 1.05
print(multipler.Value)--This prints 1
return true
else
return false
end
end