Car stick to surface with A-Chassis

Hello everyone! :wave::slight_smile:
So I’m currently trying to make a kart game, which has lots (not too much) of things you can also see in Mario Kart 8, like the glider system. Now I’m trying to simulate the ability to drive upside down on hover mode (hover mode is a thing I already made), but I can’t solve how to get the car to stick to a surface. Maybe someone could help with this?

Important notes

  • The car uses A-Chassis

What I’ve tried
I’ve tried searching the DevForum for some posts that could help, but most of the posts use a deprecated instance, or just don’t explain it enough.

I assume that you’ve already taken a look at this thread about anti gravity then?

Post bump. I still can’t solve the issue.