Grabing a player using proxmity promt

Hello Guys, I was working on making a new game. But I’ve stuck in a problem.
Do you know how to grab a player and throw using proxmity promt.How?

Could you elaborate, do you mean when the proximityPrompt is triggered it get’s the player’s character/name? (If this is what you’re looking for let me know)

need to grab the player when proxmitypromt is triggered.like a grabing system

Oh, so you mean like physically grab the player when the proximity Prompt is triggered?

1 Like

Sorry if I sound rude, but the developer forum is for getting assistance with scripts, not for people to make entire scripts for you. If you want that, use ChatGPT (but half of the time, it doesn’t work so :person_shrugging:). If you had any script which tried to create what you want but doesn’t work, we can help. Otherwise, no.

1 Like

There is a Parameter within ProximityPrompt.Triggered that gives you the Player who fired the ProximityPrompt.

ProximityPrompt.Triggered:Connect(function(playerWhoClicked)
    print(playerWhoCkicked) -- Player
end)

Its just a really simple thing. I dont really understand why you would be so rude about it when not a lot of people know they can grab the player by an Argument.

image
In all seriousness, I get where you’re coming from. We’ve all been there, but this has happened to me before, plus this is something Roblox themself does not want people to be asking.

“How do I do this” is not “How do I make this” (to a Certain Extent. Yes?) or “can someone make me this” just so you know. which isnt asking for anything besides how do you do this which people are willing to help with.

Its those people who just paste a script without saying what it does that are the ones that would ruin it.

Not really anything worth to make a fuss about