Air combos for combat system

I know how to make a combat system but I don’t have a good idea of how I would make one with air combos. I don’t know how I would launch both players up into the air and slam one down. Any help is appreciated

You could create a BodyVelocity inside the HumanoidRootPart of the player you want to launch up, youre gonna have yo play around with the properties until you have something you like

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