Players seem to randomly disconnect while playing my game, usually this makes them lose data. It happens to single players and full servers.
My game loads huge maps for 30 players servers and most of the models are destructible so i understand it can be pretty consuming for some PCs but i’ve set all the mesh parts to performance and added an option to remove detail from the models locally but nothing seems to work.
I’ve tried looking into all my scripts(a lot) but everything seems fine.
I never disconnect while playing the game so it has been pretty hard to find the issue and i don’t know what to do.
I looked at the dev forum for a solution and found a topic from 2021 where another developer had the same issue, the solution he found was “there was a large spike in server navigation memory and I released a hotfix that seems to mitigate the issue” but i don’t know what he means with that.