GUI Object Tweening Weirdly

I’m not reporting this as a bug but something unusual, so I’m trying to do a TweenSizeAndPosition() tween and for some reason the tween button when it tweens to get bigger is quite wobbly, I’ve seen so many other games like The Mimic and a lot of others do the SizeAndPosition really smoothly without wobbles but I’m not sure why its very wobbly. (NOTE: Its very hard to see on video, but I think you know what I’m talking about, its overall just a bit wobbly when its tweening out.)

1 Like

The problem is changing the position, which it doesn’t seem to be necessary as you can change the AnchorPoint. Not too sure what’s causing this but it is 100% smoother if you just tween the position.

Here is a demo, the first is tweening both position and size, while the second is just the size.

robloxapp-20230511-1338449.wmv (224.1 KB)

Hope this helps!

but it is 100% smoother if you just tween the position
I meant to say size.

What would I set the anchor point too?

if you want it to tween from the centre then you can set it to (0.5, 0.5)

Alright, I’ll see what that does.

This works flawlessy, thanks for the tips!

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.