Get players that have been teleported to the reserved server

So, I teleported players to a reserved server. How can I get the players that are supposed to be here (in the place which server has been reserved)?
For example, I teleport 5 players to a server, and once the server starts, I get those 5 players.

I know it might be very confusing, I tried explaining it as simple as possible

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at first, you need to use a :FireClient(player) and fire client for those 5 players.

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:FireClient(player) what exactly?

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insert players in table, then use

local placeid = 12345
local ts = game:GetService(“TeleportService”)
local t = {

“player1”,

“player2”,

“player3”,

“player4”,

“player5”

}

for i,v in t, next do
ts:TeleportASync(placeid,{v})
end

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What will re do?

e

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i edited script, you don’t need remote event.

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That is not what I meant. When players arrive in the reserved server, I want to get the player list in that server.

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